Animatrik used Unreal’s game engine to effectively direct the CG ‘Mirage’ character, adjusting the character actions, the lighting, and even environmental textures, live at the 2019 Game Awards.
Read MoreAnimatrik used Unreal’s game engine to effectively direct the CG ‘Mirage’ character, adjusting the character actions, the lighting, and even environmental textures, live at the 2019 Game Awards.
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