Deadpool 2: Mutant Motion Capture
Animatrik recently helped deliver the metal mutant near and dear to our hearts – Deadpool 2’s Colossus. Performance capture for the character packed quite a punch.
Meet the Talent – Reese Alexander
At Animatrik, we know Reese best for delivering sensational stunt work and soldier-style motion data in production for hard-hitting video game franchises.
Gearing Up for War: A Moment with Cinematic Director Greg Mitchell
We sat down with Greg Mitchell to talk about his journey into cinematic storytelling and motion capture for Microsoft’s popular Gears of War franchise.
Warcraft: A Virtual Production
Animatrik’s camera tracking, motion capture suit and simulcam technology enabled complicated and realistic on-set performances from the orc performers in Warcraft.
The Jungle Book: Reimagining a Classic
Animatrik camera tracking technology ensured that Mowgli could interact with synthetic jungle environments and animals in a totally convincing manner.
Suicide Squad: Capturing Stunts
Before the VFX process even began, the intricate fight scenes needed to be meticulously planned with the film’s stunt team, pre-visualization studio The Third Floor, and Animatrik’s performance capture system.
Animatrik suits up for Gears of War 4
When you’re dispatching enemy ‘Swarm’ with an array of weapons in Gears of War 4, just remember that many of the character moves were enabled Animatrik’s mocap technology.
Justice League: Creating 'Steppenwolf'
The supervillain Steppenwolf never stepped foot on set, but instead was pieced together from motion capture shoots over a six-day period by Animatrik.